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AII-1001-06651
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Seedance 2.0 AI generates videos infringing Japanese anime copyrights

ByteDance's Seedance 2.0 video generation AI, released in February 2026, was used to create and spread videos featuring Japanese anime characters and political figures without authorization, raising copyright infringement concerns. The Japanese government announced an investigation into the matter and communication with ByteDance regarding remedial action.

12 February 2026 ยท ByteDance ยท Intellectual property and appropriation
12 February 2026
AII-1001-066512 sources โ†“
Quick facts
Category
Intellectual property and appropriation
Country
Japan
Source
ITmedia
Date
12 February 2026
Drafted by
Raidu Incident Detection

What happened

ByteDance released Seedance 2.0, a video generation AI, in February 2026 in beta form on TikTok. The system can generate up to 15-second videos from audio, images, video, and text inputs.

Users employed Seedance 2.0 to generate and distribute videos featuring Japanese anime characters including Ultraman, Detective Conan, Dragon Ball's Sun Wukong, and Doraemon, as well as videos depicting Prime Minister Takakane Ichishi in conflict scenarios with anime characters. These videos circulated widely on social media without authorization from copyright holders.

Reported impact

Anime copyright holders and the Japanese government expressed concern about unauthorized use of copyrighted characters. Officials emphasized that "without consent from copyright holders, the use of existing copyrighted works is unacceptable."

Index analysis

The videos generated by Seedance 2.0 replicated the appearance and likeness of protected characters. The tool's capabilities in character expression consistency and video quality enabled the creation of convincing infringing content.

Governance controls

Japan's AI strategy minister instructed government staff to urgently grasp the situation and communicate with ByteDance regarding remedial efforts. The minister stated that guidance and advice under the AI Promotion Law (effective 2025) would be considered after the actual circumstances were understood.

Classification

Category
Intellectual property and appropriation
Industry
Media, social platforms and marketing
Country
Japan
Harm status
Actual harm
Intent
Unknown
Timing
Post-deployment
Harmed
Business
Failure modes
Hallucination
Consequences
Regulatory investigation
AI systems
Seedance 2.0
Regulations
EU AI Act (cited)

Sources and evidence

This record was researched and written by the Index, based on the following original reporting.

ITmedia
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13 February 2026
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13 February 2026
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